This image is a close up view of one of the chosen 36 textures along with the structure forming the light transfering through the monument. |
This image is an outside view which portrays the landscaping shadows formed on the monument walls and floor. |
This image a view from the distance showing the difussed lighting enhancing the enviromental connection with the structure and the area. |
This is a exterior view of the meeting monument for the students. It is evident that the light passes through the exstruded areas which creates the siginificant shadowing on the landscape. |
This image demonstrates the exstruded elements in further detail that is throughout the monument. |
The interior image above shows further detail of the shadowing created by the exstruded elements. Also, the second chosen texture that I have applied is evident. |
This image demonstrates the combination between the ambient lighting passing through the exstruded areas along with the chosen texture. |
The above image is an exterior of my third monument. This monument demonstrates the concept of floating by the Architect Richard Rogers. |
The above detailed image consists of the third chosen texture applied to the floating platforms. |
The above demonstrates the concept of floating with the varied platforms forming the overall monument structure. |
This final view is a close up of the floating planes combined with the notion of light and dark by the applied third texture. |
GOOGLE WAREHOUSE MODEL
Below is a link to my three monuments created in Google SketchUp
http://sketchup.google.com/3dwarehouse/details?mid=f54100e20e0bc3bcbf4db7063bd773b1
CRY ENGINE 3 ENVIRONMENT
Below is a link to my CryEngine 3 Environment.
http://www.4shared.com/zip/Wt7dEoTs/ARCH1101_Skarparis_z3335232_v0.html
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